Synopses & Reviews
Why is film becoming increasingly important to philosophers? Is it because it can be a helpful tool in teaching philosophy, in illustrating it? Or is it because film can also think for itself, because it can create its own philosophy? In fact, a popular claim amongst film philosophers is that film is no mere handmaiden to philosophy, that it does more than simply illustrate philosophical texts: rather, film itself can philosophise in direct audio-visual terms. Approaches that purport to grant to film the possibility of being more than illustrative can be found in the subtractive ontology of Alain Badiou, the Wittgensteinian analyses of Stanley Cavell, and the materialist semiotics of Gilles Deleuze. In each case there is a claim that film can think in its own way. Too often, however, when philosophers claim to find indigenous philosophical value in film, it is only on account of refracting it through their own thought: film philosophizes because it accords with a favored kind of extant philosophy.
Refractions of Reality: Philosophy and the Moving Image is the first book to examine all the central issues surrounding the vexed relationship between the film image and philosophy. In it, John Mullarkey tackles the work of particular philosophers and theorists (Zizek, Deleuze, Cavell, Bordwell, Badiou, Branigan, Rancière, Frampton, and many others) as well as general philosophical positions (Analytical and Continental, Cognitivist and Culturalist, Psychoanalytic and Phenomenological). Moreover, he also offers an incisive analysis and explanation of several prominent forms of film theorizing, providing a metalogical account of their mutual advantages and deficiencies that will prove immensely useful to anyone interested in the details of particular theories of film presently circulating, as well as correcting, revising, and revisioning the field of film theory as a whole.
Throughout, Mullarkey asks whether the reduction of film to text is unavoidable. In particular: must philosophy (and theory) always transform film into pretexts for illustration? What would it take to imagine how film might itself theorize without reducing it to standard forms of thought and philosophy? Finally, and fundamentally, must we change our definition of philosophy and even of thought itself in order to accommodate the specificities that come with the claim that film can produce philosophical theory? If a ‘non-philosophy like film can think philosophically, what does that imply for orthodox theory and philosophy?
Review
"This book, in some sense, brings to an end a certain phase of film theorizing and instead looks toward something quite new: how theories have been written and how they may be written, how they fall into types, how these types are filling out not a logical grid but a grid of the anxieties we feel, and the defenses we erect toward the everyday. A wonderful, ground-breaking book." - Edward Branigan (University of California, Santa Barbara), author of Projecting a Camera: Language-Games in Film Theory and Narrative Comprehension and Film
"Highly original both in its concern for avoiding the illustrative approach generally favored by philosophers, and in the speculative ambition that looms behind the critical edge of its readings of contemporary film philosophers. The very question "when does the film itself happen?" is a fundamental one, which is rarely addressed. Mullarkey is opening the door to a brand new type of philosophical engagement with films." - Elie During (Université de Paris X-Nanterre), author of Matrix: Machine philosophique
Review
"This book, in some sense, brings to an end a certain phase of film theorizing and instead looks toward something quite new: how theories have been written and how they may be written, how they fall into types, how these types are filling out not a logical grid but a grid of the anxieties we feel, and the defenses we erect toward the everyday. A wonderful, ground-breaking book." - Edward Branigan (University of California, Santa Barbara), author of Projecting a Camera: Language-Games in Film Theory and Narrative Comprehension and Film
"Highly original both in its concern for avoiding the illustrative approach generally favored by philosophers, and in the speculative ambition that looms behind the critical edge of its readings of contemporary film philosophers. The very question "when does the film itself happen?" is a fundamental one, which is rarely addressed. Mullarkey is opening the door to a brand new type of philosophical engagement with films." - Elie During (Université de Paris X-Nanterre), author of Matrix: Machine philosophique
Synopsis
Comprehensive inquiry into every aspect of the question whether film can think philosophically.
Synopsis
This is the first book to explore all central issues surrounding the relationship between the film-image and philosophy. It tackles the work of particular philosophers of film (Zizek, Deleuze and Cavell) as well as general philosophical positions (Cognitivist and Culturalist), and analyses the ability of film to teach and create philosophy.
About the Author
JOHN MULLARKEY is Lecturer in Philosophy at the University of Dundee, Scotland. His publications include Bergson and Philosophy (1999) and Post-Continental Philosophy: An Outline (2006). He is an editor of Film-Philosophy.com.
Table of Contents
Acknowledgements
Preface: The Film-Envy of Philosophy
Introduction: Nobody Knows Anything!
Illustrating Manuscripts
Bordwell and Other Cogitators
iek and the Cinema of Perversion
Deleuze's Kinematic Philosophy
Cavell, Badiou, and Other Ontologists
Expanded Cognitions and the Speeds of Cinema
Fabulation, Process and Event
Refractions of Reality Or, What is Thinking Anyway?
Conclusion: Code Unknown - A Bastard Theory for a Bastard Art
Notes
Bibliography
Index